Update 2: Sale extended to June 27! As part of the process of moving Pathfinder Online from Goblinworks to Paizo, we made some changes to our billing system at noon (Pacific) on Tuesday, April 18, 2017. Unfortunately, this required removing payment information and deactivating automatic billing settings on every account. This means that everyone will need to re-enter their payment information before any new purchases can be made, and will also need to reactivate automatic billing before subscriptions can be automatically charged when an account runs out of game time. We know this is a hassle and apologize for the inconvenience. As a token of our appreciation, we're offering 10% off on all game time purchases from now until noon (Pacific) on June 27, 2017, so now's the time to re-enter your payment information and take advantage of this sale!
Update 2: Sale extended to June 27! As a token of our appreciation for a little favor we haven't actually asked you about yet, we're offering 10% off on all game time purchases from now until noon (Pacific) on June 27, 2017! The discount applies to every purchase of game time through the store or through an automatically rebilled subscription payment, as long as the purchase gets processed during the sale. The discount also gets applied to the already reduced prices for annual and biannual game time purchases, making those options an even better deal than before. Once the sale's over, all prices for the store and for automatic rebilling will return to the standard prices. There is a little catch to this, and that's where the favor mentioned above comes in. As part of our transition to Paizo, we have to move all our billing over to a different account, which we'll be doing on Tuesday, April 18 at noon (Pacific). Unfortunately, that means we need to ask all of you to re-enter your payment information after the switch is made. We know this is a hassle, and we tried to find a way to transfer all the payment information over so that this wouldn't be necessary, but it ultimately turned out not to be feasible for multiple reasons.
Hello players of Pathfinder Online! Lisa here, with a sizeable update and roadmap into the future.
These are the Release Notes for Early Enrollment v11.6. This build was deployed to the Live Servers on Friday, February 24, and has been running on the Test Servers since Monday, February 13.
This release adds Siege Engines and Siege Camps, which can be placed like Holdings and Outposts in the hexes surrounding a settlement in order to damage the settlement and ultimately take it over. The recipes to craft the Siege Engines and Camps are available as loot drops, and they’re available in both Tier 2 (Professional’s) and Tier 3 (Master’s) versions. The complete rules for sieging a settlement will be posted shortly, with all the rules and damage calculations handled by GM's. Once those rules are finalized, we'll provide at least 2 weeks of warning before they go into effect. Meanwhile, this update will allow everyone to begin collecting the required recipes and crafting siege equipment in preparation.
The next update, which we hope to release in early February, will add the ability to craft and deploy a new type of holding called a Siege Engine and a new type of outpost called a Siege Camp. By placing a Siege Engine and two Siege Camps in each hex surrounding a settlement, and then feuding the founders, companies can attack the settlement, first destroying bulk goods in the Settlement Upkeep vault, then damaging and destroying the settlement's structures. Once all the structures have been destroyed, the settlement leaders will be removed from power, leaving the settlement unclaimed. Unclaimed settlements can then be claimed by surrounding them with holdings, each supported by two outposts.